A unit is a group of soldiers of the same type, who make up the armies of King Arthur and his foes. When recruiting units, there is an upfront recruitment cost in both gold and food. Once the units are in the army, they require a seasonal upkeep cost. In general the recruitment cost is mostly gold whereas the upkeep is mostly food.
Units get experience from battle, and like Knights can level up in wintertime if they've reached the XP threshold. When they level up, one of five stats can be updated:
- Melee - increases attack damage.
- Defense - increases hit points, defense and ranged defense.
- Archery - increases ranged attack damage.
- Stamina - increases stamina by 10%.
- Devotion - reduces upkeep cost by 5%.
As they level up, they receive a special ability at 5th and 10th level. A unit is wiped out when you lose the last man standing - otherwise, you can visit the nearest settlement and refill a weakened unit, keeping all the levels and special abilities at the cost of gold, food and time. Note that a knight doesn't have to be present to refill units; the only requirement is for the unit to be inside a settlement you own.
Military branches Edit
The primary division of units is by branch. How units interact with each other or with your heroes is primarily based on their branch. The following branches exist:
- Light Infantry
- Heavy Infantry
Spearmen/pikemen/heavy pikemen are most effective against cavalry
Cavalry are very effective against archers
light infantry are great for fighting in forests and as interceptors (against enemy melee who are attacking your archers)
Heavy infantry are good against light infantry and spearmen
Archers are good against everyone, but are incredibly weak when they are engaged in melee.
Units can be also divided into three categories: Basic, Cultural, and Aligned. Basic units are available for recruitment in all provinces, either from the start or once their required tech has been researched; Cultural units are only available in provinces of their respective culture; Aligned units are only available when your realm has reached the proper alignment threshold.
Basic Units Edit
|Name||Branch||Promotes From||Available||Specials||On Promotion|
|Footmen||Light Infantry||From Start|
|Heavy Footmen||Heavy Infantry||From Start|
|Breakshields||Heavy Infantry||Heavy Footmen||Research|
|Breakshields Elite||Heavy Infantry||Breakshields||Research|
|Spearmen||Spears||From Start||Armor Piercing; Spearwall|
Cultural Units Edit
|Welsh Infantry||Welsh||Light Infantry|
Aligned Units Edit
|Golden Gryphons||Rightful||Heavy Infantry|
|Sentinels||Rightful||Light Infantry||Experienced Retainers|
|Wasteland Warriors||Tyrant||Light Infantry|
|Raven Guard||Tyrant||Heavy Infantry|
|Unseelie Warriors||Unseelie||Heavy Infantry|
|Seelie Warriors||Seelie||Heavy Infantry|